"According to Nasirah, knowing when you are ready for Kara is much easier for tanks and healers. Tanks have certain stats they need to strive for in order to not get killed. Healers have certain stats they need to strive for in order to not let their tanks die. As a damage caster, however, you personally need a certain turn of stamina to survive splash damage, but the group as a whole needs to have the DPS to vex an encounter within a given time frame (either an enrage timer built into the encounter, or simply before the healers' mana runs dry). This means that people just entering Karazhan……
"Hex was declared for Shamans at the WWI and there's a little taste of confusion out there most Hex. That's okay -- Hex is a little confusing. As explained by the dev panel, Hex is meant as a kind of ""emergency"" crowd control -- used in the same situation you'd see a Hunter throw a Feign Death or Scatter Shot. A brief moment of ""Oh, crap!"" to defend yourself, and hopefully your tank (or field team) will snag that sucker off you before you're dead. To sum up the spell, Hex transforms its target into a critter. It's fast, just short of an Instant -- Hex has a .5 second cast time. Here's w……
"What should be the heaved priorities of a raiding Mage in terms of spec and gearing -- DPS, utility, survivability .... I've probably already said more most spec than anyone cared to read. Beyond that, you focus on dealing damage. If you want to be a raiding Frost Mage, you really want those three points in Piercing Ice rather than Frozen Core, for example, and your gear should be oriented toward dishing out as much pain to a boss as your tank's threat will earmark. Utility is practically irrelevant; there's virtually nothing you can do to make a difference in your utility capabilities tha……
"Mounts and battlegrounds Answering a question most water mounts, Jennie said that they don't seem to be in the works. Still, you can get your H2O kicks with the non-player-controllable boats in Lake Wintergrasp. Another questioner asked whether the flying combat mounts will take damage. Some of these combat mounts will have shielding to protect the player from damage, but the mount will take damage instead. Killing Arthas Consensus in the chat was that there is a lot of excitement around the idea of existence healthy to kill Arthas, the Lich King, even if it takes up the same progression a……
"I hate field. I'm beauty sure I realized I wasn't going to like it right around the time in Season 2 when I hit a nasty Priest/Warlock combo. They outgeared my own little team massively and knew it. Six of our ten games that week were versus this charming pair, and they reached a point somewhere around the fourth game where they'd kill my partner, Mind Control me, heal me to full, and then Fear me around endlessly while reducing my health inch by excruciating inch. A lot of PvP has the potential be extremely frustrating (she said, eyeing added Arathi Basin match with 4 Horde versus 15 Alli……
"As we're already starting to see, our well friends the Death Knights juggle some abilities centered around an as-of-already unrepresented PC damage type: Disease. There is a variety of plagues and diseases which will obviously have direct covering in the field. I wonder if, as PvP-guru Zach put it, Death Knights might be the rock to the Druid's scissors. This isn't the first time we've seen Blizzard willing to put a strong counter to Resto Druids in the hands of a single class. (Arguments most Hunters/Druids existence the strong counter to Warrior/Druids are kind of divagation here - both ……